Saturday, 17 September 2016

Goofy 3D model



This 3d model of Goofy was done using polgons in maya.Basic tools such as extrude were used to create this model.

Wednesday, 14 September 2016

cartoon fish


this is my first attempt at 3d modeling.this was done using polygons in maya.It was done by edge extruding and through the usage of other basic modeling tools


Thursday, 8 September 2016

ancient map

                                                                  ancient map
  the map was created in photoshop using various filters and then mapped on to maya.

photoshop snapshot

eyeball shader-bird eyeball

                                                                             eagle
reference image
hypershade network of eyeball
       




layered texture and procedural wood shader

                                                                      

hypershade network for soup
 

hypershade network for wood
 


eyeball shader- animal eyeball

                                                                               Lion
                                        
reference image

hypershade network of eyeball

 

eyeball shader

                                                                    human eyeball
                                                         
                         
                                  
                                          reference image
                                        
                                      
                                
                            hypershade network of eyeball
                 
                  
                                    

apple with glass shader

                                                                     A bowl of apples
                          the glass was done using procedural glass shader that i had created  and the apple
 was done by using ramp and layered shader

                                hypershade graph network of glass shader