Tuesday, 30 August 2016

Matte painting

                                                                     Matte painting
this was done as our final digital painting assignment.
i used the clone tool to combine different parts of
different images to form a scene

Fur character

                                                                       A Furry character
 
This was done for fur assignment.I took dragon and big cat reference
for creating the character.I took werewolves and other monster
references for fur.

Tuesday, 9 August 2016

NURBS final CIA(continuous internal assesment)


                                                 
                                         

Friday, 5 August 2016

animation prop modeling

                                                                         Lantern
                                               this model was done using polgons in maya.
this model was one which i was excited to make as it was my first attempt in polygons. i started with the edge extrude method and did the base.the glass part was done using curves,then converted to polygons. the top part was done separately using polygon torus by edge extruding.
                       
                                                                wireframe render

vehicle modeling

                                                                       cartoon bus

                                               
                                            this model was done using polygons in maya
                                        My first attempt at vehicle modeling,i did one side of the vehicle first and then duplicated it and bridged them.the front was done separately and bridged.the headlights were dpne separately using a sphere by cutting it in half.
                                                               
                                                                   wireframe render
                                                 

Exterior modeling

                                                                  Cartoonic house
this model was done using polygons in maya
I started with a plane and used edge extrude method to make the house.
the roof part was done with different cubes and were mirrored to get the roof.the tiles
are all separate pieces

another angle

Wireframe render

Thursday, 4 August 2016

science fiction interior

                                                               Spaceship corridor                                   

this model was done using polygons in maya.
i spent a lot of time in deciding the type of design that would fit a spaceship corridor.i did most of the designs using cubes to get the angular feel of a sci- fi interior
                                                                                                                                                                                           wireframe render                               
wireframe render

the reference that was used is the following